EzAnalytics

Support: Mobile and WebGL

Only Pro version has EzAnalytics

using XG.EzCloud; //add this directive to import types from EzCloud namespace

EzCloud provides you an easy way to log events.

EzAnalytics.LogEvent(eventName);

EzAnalytics.LogEvent(eventName, parameterName, parameterValue);

You can log more complex events using Dictionary<string, object>

EzAnalytics.LogEvent(eventName, logData);

11 recommended events for gaming are included. Check them out, you can log your custom events the same way.

EzAnalytics.LogTutorialBegin();

EzAnalytics.LogTutorialComplete();

EzAnalytics.LogEarnCurrency(currencyName, value)

EzAnalytics.LogSpendCurrency(currencyName, value, itemBought);

EzAnalytics.LogLevelStart(levelName);

EzAnalytics.LogLevelEnd(levelName)

EzAnalytics.LogCharacterLevelUp(characterName, level);

EzAnalytics.LogJoinGroup(groupID);

EzAnalytics.LogPostScore(score, level, character);

EzAnalytics.LogUnlockAchievement(achievementID);

EzAnalytics.LogSelectContent(contentType, itemID);

Reset Analytics data

EzAnalytics.ResetData();

Set Analytics user properties to describe the users of your app.

EzAnalytics.SetUserProperties(name, property);

📄 Playmaker reference

Explore well-documented Playmaker actions!