EzAnalytics
Support: Mobile and WebGL
⭐ Only Pro version has EzAnalytics
using XG.EzCloud; //add this directive to import types from EzCloud namespace
EzCloud provides you an easy way to log events.
EzAnalytics.LogEvent(eventName);
EzAnalytics.LogEvent(eventName, parameterName, parameterValue);
You can log more complex events using Dictionary<string, object>
EzAnalytics.LogEvent(eventName, logData);
11 recommended events for gaming are included. Check them out, you can log your custom events the same way.
EzAnalytics.LogTutorialBegin();
EzAnalytics.LogTutorialComplete();
EzAnalytics.LogEarnCurrency(currencyName, value)
EzAnalytics.LogSpendCurrency(currencyName, value, itemBought);
EzAnalytics.LogLevelStart(levelName);
EzAnalytics.LogLevelEnd(levelName)
EzAnalytics.LogCharacterLevelUp(characterName, level);
EzAnalytics.LogJoinGroup(groupID);
EzAnalytics.LogPostScore(score, level, character);
EzAnalytics.LogUnlockAchievement(achievementID);
EzAnalytics.LogSelectContent(contentType, itemID);
Reset Analytics data
EzAnalytics.ResetData();
Set Analytics user properties to describe the users of your app.
EzAnalytics.SetUserProperties(name, property);
📄 Playmaker reference
Explore well-documented Playmaker actions!